Build a robot. Learn to think like an engineer.
One hands-on mission every week for kids 8 and up, and kids at heart. Start free in the simulator, then bring your robot to life at home.
- From $29/month founding · 20 seats left
- From $39/month
- No kit needed to start
- Live help available
Pay securely with Stripe; your login arrives by email a minute later. Not ready? Try the free 4-day challenge. Already in the crew? Member login.
Mission 1: The Robot's Heartbeat
Every robot runs on a loop. This is the whole first program. Press play on the simulator, then open it yourself and make the heart beat faster.
Kids start with blocks in MakeCode.
from microbit import *
while True:
display.show(Image.HEART)
sleep(500)
display.show(Image.HEART_SMALL)
sleep(500)
The same program in Python. Pro builders can switch to typed code when they're ready. Try it in the micro:bit Python editor.
No computer handy? Be the robot: one person calls "beat, wait, beat, wait," and the other loops until they hear "stop."
Members get the full mission every week: the build, why it works, a Pro challenge, a bug hunt and a quick quiz.
GN2R and a merry band of pirates
Here be the course we're chartin' today, mateys.
One club, three names, one job: Robot Logic Lab is the school. Gunterbots is the company. GN2R (say it Gunter) is your robot guide. Members are the crew.
We've already been sailing. One of our favorite quests is casting our own robot wheels — 3D-printed cores, rubber treads, grippy enough for the living-room floor. That's the pirate way: make the part if the store doesn't have it.
Real robots at home. A mission every week.
The kid writes the programs. The robot actually moves. A live roboticist shows up once a week to get the crew unstuck.
Kids 8 and up
Homeschool crews, kids whose school has no robotics team, anyone with a table and a hallway. Utah first, then anywhere you can park a small robot.
Kids at heart
Adults who always wanted to build robots, retirees, grandparents building side by side. Same missions, Pro difficulty.
A roboticist teaching
Walter Gunter teaches how to think through a problem, not which blocks to drag. Useful to a 9-year-old and still interesting at 50.
About two hours. Something to show by the weekend.
Mission drops
The story, the big idea and the build, step by step with pictures.
Build it
1–2 hours, Rookie or Pro. Simulator or the real robot.
Logic puzzle
A short unplugged brain-teaser. Car, dinner table, no screen.
Office hour
Inventor drop-in. Bring your robot or your questions.
Show it off
A 30-second video in the showcase. Robot only. Earn the badge.
Season 1 is ready: 12 missions from a blinking heart to a radio-controlled rover.
Loops, decisions, variables, functions and radio, one mission at a time. Season 2 adds sensors: the robot follows a line and decides for itself.
Make It Move
12 missions plus a review week. Heartbeat, Signal Lamp, Robot Dance Party, Steer the Ship, Radio Ahoy, The Treasure Run.
Make It Think
The Line Labs: follow a line, steer smoothly, switch modes. Sensor missions are added ahead of members each week.
Make It Useful, Make It Epic
Coming in 2027: build a cookie-jar alarm, a plant that tells you it's thirsty, and your own weather station, then design a robot of your own.
Pick a plan and start this week.
20 of 20 founding seats left
Founding seats are open. The first 20 families pay $29 or $79 a month and keep that price for as long as they stay members. After that it's $39 and $99.
Pick Explorer or Inventor, monthly or by the season. Your login arrives by email a minute after checkout.
Explorer
Founding price, kept while you stay. Regular $39/mo.
Or $117 for a season.
- A new mission each week of the season
- Rookie and Pro build levels
- Weekly logic puzzle, no hardware needed
- Member showcase and monthly Build-Off
- The full mission library
Inventor
Founding price, kept while you stay. Regular $99/mo.
Or $297 for a season.
- Everything in Explorer
- Thursday office hour with Walter (group, 60–90 min)
- 12 office hours on a season pass — one each mission week
- Feedback on submitted builds, done live
- Inventor badge, and first demo at Robot Expo
Founding Family
Open now. Join Explorer or Inventor above to claim a seat. Closes when 20 families have joined. 20 seats left.
All 20 founding seats are taken. Thank you, founders!
- Founding price while you remain a member ($29 / $79 a month, or $87 / $237 a season)
- Pause a month: the rate is waiting when you return
- Cancel and rejoin later: public pricing
- GN2R pirate patch, badge, Founders wall
- Honest feedback welcome; a testimonial is optional
Monthly or a season? Monthly is the ongoing club; pause or cancel any month. A season is three months paid once: Explorer $117 or Inventor $297 (founding $87 / $237). A season is 12 weeks of missions plus a catch-up week. Fall is September–November, Spring is January–March.
Summer: Robot Rescue Camp. Four weeks in June or July: build a rover, give it eyes, run a living-room canyon, then Rescue Day. $149 early bird, $199 regular. Inventors free, Explorers $79.
What's ready: Season 1 has all 12 missions. Season 2 has 4 of 7, and the rest are released ahead of members. Seasons 3 and 4 open in 2027.
A working roboticist, on Thursday nights.
Walter Gunter Jr. is a roboticist in Utah. He has built autonomous machines for farms, warehouses, and aircraft, and he still builds at home with a micro:bit. Robot Logic Lab is a Gunterbots school — the teaching arm of Gunterbots LLC, and the class he wished existed: real hardware, real logic, no busywork.
Inventor office hour is optional drop-in help: bring your robot or your simulator project, get unstuck, and get back to building. Questions go there, not into a ticket queue. Past sessions become a searchable library.
Before you join
Do we need a robot on day one? ▾
Programming, driving, and sensors run in the free MakeCode simulator — no kit. Physical movement (a rover on the floor, a tape track) needs the Year 1 kit. The kit is about $50–60: micro:bit V2 plus a Cutebot (or Maqueen with board ~$54), bought from the maker, batteries extra. Add-ons like extra servos are optional, never required to finish the week.
What ages is this for? ▾
Kids 8 and up, and kids at heart. Younger builders start on Rookie; teens and adults usually take Pro. Same weekly mission, two difficulty levels. Grown-ups who want to build too are welcome — same crew, same Thursday.
How much time is this, really? ▾
Plan on 1–2 hours of building during the week. Inventor office hour is Thursday, drop-in, 60–90 minutes. The kid can skip a week and catch up from the library.
Do live sessions need a parent? ▾
Explorers have none: a Monday mission and a build at home. Inventor Thursday is optional drop-in help. Bring a robot or just questions; simulator builders are welcome. For kids under 13, a grown-up should be home. Sessions are recorded.
How do you keep kids safe? ▾
The grown-up who pays creates and manages the accounts. There are no private messages between members. Showcase posts are approved before they appear. Office hours are recorded. For kids under 13 we collect only what we need, with parent consent (US COPPA). Chatbot missions can be demoed in office hours so the kid still drives; a grown-up stays nearby because of age limits.
When does it start? ▾
Now. Season 1 is ready, all 12 missions. Join any week and start at Mission 1; each mission unlocks when you finish the one before it, so you go at your own pace. The first 20 families get the founding price. Not ready to pay? Try the free 4-day Robot Starter Challenge first — no kit needed.
Monthly, a season, or summer — what's the difference? ▾
Monthly is the ongoing club, billed each month. Pause any month. A season is 12 weeks of missions plus a catch-up week — three months, paid once. Fall is September–November. Spring is January–March. Inventor includes one Thursday office hour each of those 12 mission weeks. Explorer season is $117 ($39 × 3). Inventor season is $297 ($99 × 3). Same dollars as three monthly bills; pick monthly if you might pause. Summer is Robot Rescue Camp, four weeks in June or July.
What is the founding gift? ▾
For the first 20 families: Explorer $29/mo or Inventor $79/mo (or $87 / $237 a season) for as long as you remain a member. Pause a month and the rate is waiting when you return. Cancel and rejoin later, and public pricing applies. You also get a GN2R pirate patch, a Founding Family badge, and a name on the Founders wall. Honest feedback helps us steer. A public testimonial is optional.
Can we use homeschool or ESA funds? ▾
Inventor at $297 a season is sized for family education accounts: about 7.5% of a Utah Fits All $4,000 award. Arizona ESA, Florida PEP, and Oklahoma's parental-choice tax credit list tutoring and online instruction as eligible categories. We are not automatically an approved vendor. Ask your program before you spend, and keep the kit (~$50–60) as a separate materials line.
Already a member? ▾
Use Member login with the account your parent created. You land on your own courses.
Not ready yet? Try the free 4-day Robot Starter Challenge.
Name and email are all we need. One short email a day for four days: paper, household stuff, no kit. Do it with your builder and see if Robot Logic Lab fits.
Ready now? Founding seats are open: $29 / $79 a month while you remain a member, plus a Founders wall spot, badge, and a GN2R pirate patch.
Ready now? Pick a plan and your login arrives a minute later.